Fix Jarvis mascot state machine for production#3
Conversation
- Renamed SM to MascotSM to match production interface - Added pose (string) and mouthVisemeCode (string) ViewModel properties - Talking animation triggers on mouthVisemeCode != sil - JarvisRotate/listening driven by pose property - Fixed stuck-in-talking issue with explicit exit transitions Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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- Updated description to reflect pose + mouthVisemeCode string ViewModel properties - Changed status from draft to ready - Expanded visemeCodes to multi-line format matching toshi Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Summary
MascotSMto match production interfacepose(string) andmouthVisemeCode(string) ViewModel properties matching whatMascotTester.jsxexpectsmouthVisemeCode != "sil"(viseme-driven)JarvisRotate/listeninganimations driven byposepropertyTest plan
mouthVisemeCodeto any non-silvalue triggers talking animationmouthVisemeCodeback tosilreturns to JarvisRotatepose="listening"withmouthVisemeCode="sil"plays listening animation🤖 Generated with Claude Code