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Fix Jarvis mascot state machine for production#3

Merged
senamakel merged 2 commits into
tinyhumansai:mainfrom
NeelMistry113:add-jarvis-mascot
Jul 6, 2026
Merged

Fix Jarvis mascot state machine for production#3
senamakel merged 2 commits into
tinyhumansai:mainfrom
NeelMistry113:add-jarvis-mascot

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@NeelMistry113

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Summary

  • Renamed state machine to MascotSM to match production interface
  • Added pose (string) and mouthVisemeCode (string) ViewModel properties matching what MascotTester.jsx expects
  • Talking animation triggers when mouthVisemeCode != "sil" (viseme-driven)
  • JarvisRotate / listening animations driven by pose property
  • Fixed stuck-in-talking issue with explicit exit transitions back to pose-based states

Test plan

  • Default state plays JarvisRotate animation
  • Setting mouthVisemeCode to any non-sil value triggers talking animation
  • Setting mouthVisemeCode back to sil returns to JarvisRotate
  • Setting pose="listening" with mouthVisemeCode="sil" plays listening animation

🤖 Generated with Claude Code

- Renamed SM to MascotSM to match production interface
- Added pose (string) and mouthVisemeCode (string) ViewModel properties
- Talking animation triggers on mouthVisemeCode != sil
- JarvisRotate/listening driven by pose property
- Fixed stuck-in-talking issue with explicit exit transitions

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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📥 Commits

Reviewing files that changed from the base of the PR and between b9e6474 and 3a43c14.

📒 Files selected for processing (3)
  • mascots/jarvis/jarvis.rev
  • mascots/jarvis/jarvis.riv
  • mascots/jarvis/mascot.json

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- Updated description to reflect pose + mouthVisemeCode string ViewModel properties
- Changed status from draft to ready
- Expanded visemeCodes to multi-line format matching toshi

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
@senamakel senamakel merged commit 00d8aaa into tinyhumansai:main Jul 6, 2026
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2 participants