Skip to content

Three.js support #2

Description

@lwansbrough

In order for HolographicJS to be realistically useful, it's going to need to support Three.js. My hope is that no changes to Three.js will be required, and ideally no changes to HolographicJS APIs should be necessary either.

There's an ongoing discussion happening over at mrdoob/three.js#10131 as well.

The two options I see as being possibilities are to either modify the main Three.js shaders to support HoloLens, or to create a custom Three.js camera using their APIs.

I think the latter is the best approach, but so far I've been unsuccessful.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions