Visual editor for building MSFS 2024 WASM gauge instruments. Design NanoVG-based gauges with a drag-and-drop canvas, bind properties to simulator variables, and export a ready-to-compile Rust crate targeting the infinity-rs SDK.
- Frontend: React + TypeScript + Tailwind CSS + Zustand
- Backend: Rust (Tauri v2)
- Output: Rust crate (
wasm32-wasip1) usingmsfs/msfs_derivefrom infinity-rs
- Scene graph with Rect, Circle, Arc, Line, Text, Path, and Group elements
- Canvas with pan/zoom, drag-to-move, resize handles, and selection
- Reference images — drop images onto the canvas to trace over, with per-image opacity, lock, and visibility controls
- Variables — define LVars and AVars, bind element properties to sim data at runtime
- BoundValue system — any numeric property can be a literal, LVar, AVar, or RPN expression
- Inspector — geometry, style, and binding tabs per element
- Codegen — generates
gauge.rs,draw.rs,vars.rs, andCargo.tomlmatching infinity-rs API - Build — codegen-only,
cargo check, or fullwasm32-wasip1release build - Undo/redo with keyboard shortcuts
- Save/load scenes as RON files
bun install
bun tauri dev
bun tauri buildRequires Rust and the Tauri v2 CLI prerequisites.
| Shortcut | Action |
|---|---|
Ctrl+Z |
Undo |
Ctrl+Shift+Z |
Redo |
Ctrl+F |
Fit canvas to viewport |
Space + drag |
Pan |
Scroll |
Zoom |
Delete |
Remove selected element/reference |
MIT