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2 changes: 1 addition & 1 deletion bindings/2.206/GeometryDash.bro
Original file line number Diff line number Diff line change
Expand Up @@ -6984,7 +6984,7 @@ class GameObject : CCSpritePlus {
float m_areaOpacityRelated2;
int m_areaOpacityRelated3;
int m_unk52C;
bool m_unk530;
bool m_hasDynamicallySaved; // m_unk530
bool m_maybeIsUiObject;
bool m_unk532;
}
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2 changes: 1 addition & 1 deletion bindings/2.207/GeometryDash.bro
Original file line number Diff line number Diff line change
Expand Up @@ -6975,7 +6975,7 @@ class GameObject : CCSpritePlus {
float m_areaOpacityRelated2;
int m_areaOpacityRelated3;
int m_unk52C;
bool m_unk530;
bool m_hasDynamicallySaved; // m_unk530
bool m_unk531;
bool m_unk532;
}
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2 changes: 1 addition & 1 deletion bindings/2.2072/GeometryDash.bro
Original file line number Diff line number Diff line change
Expand Up @@ -6975,7 +6975,7 @@ class GameObject : CCSpritePlus {
float m_areaOpacityRelated2;
int m_areaOpacityRelated3;
int m_unk52C;
bool m_unk530;
bool m_hasDynamicallySaved; // m_unk530
bool m_unk531;
bool m_unk532;
}
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2 changes: 1 addition & 1 deletion bindings/2.2073/GeometryDash.bro
Original file line number Diff line number Diff line change
Expand Up @@ -6999,7 +6999,7 @@ class GameObject : CCSpritePlus {
float m_areaOpacityRelated2;
int m_areaOpacityRelated3;
int m_unk52C;
bool m_unk530;
bool m_hasDynamicallySaved; // m_unk530
bool m_unk531;
bool m_unk532;
}
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2 changes: 1 addition & 1 deletion bindings/2.2074/GeometryDash.bro
Original file line number Diff line number Diff line change
Expand Up @@ -12347,7 +12347,7 @@ class GameObject : CCSpritePlus {
float m_areaOpacityValue;
int m_areaOpacityIndex;
int m_unk52C;
bool m_unk530;
bool m_hasDynamicallySaved; // m_unk530
bool m_isUIObject;
bool m_greenDebugDraw;
}
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3 changes: 2 additions & 1 deletion bindings/2.208/GeometryDash.bro
Original file line number Diff line number Diff line change
Expand Up @@ -4248,6 +4248,7 @@ class EffectGameObject : EnhancedGameObject {
int m_secretCoinID;
bool m_unk6f4;
bool m_unk6f5;
bool m_isPost2208Remap;
cocos2d::CCPoint m_endPosition;
float m_spawnTriggerDelay;
float m_gravityMod;
Expand Down Expand Up @@ -6602,7 +6603,7 @@ class GameObject : CCSpritePlus {
float m_areaOpacityValue;
int m_areaOpacityIndex;
int m_unk52C;
bool m_unk530;
bool m_hasDynamicallySaved; // m_unk530
bool m_isUIObject;
bool m_greenDebugDraw;
}
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3 changes: 2 additions & 1 deletion bindings/2.2081/GeometryDash.bro
Original file line number Diff line number Diff line change
Expand Up @@ -4255,6 +4255,7 @@ class EffectGameObject : EnhancedGameObject {
int m_secretCoinID;
bool m_unk6f4;
bool m_unk6f5;
bool m_isPost2208Remap;
cocos2d::CCPoint m_endPosition;
float m_spawnTriggerDelay;
float m_gravityMod;
Expand Down Expand Up @@ -6619,7 +6620,7 @@ class GameObject : CCSpritePlus {
float m_areaOpacityValue;
int m_areaOpacityIndex;
int m_unk52C;
bool m_unk530;
bool m_hasDynamicallySaved; // m_unk530
bool m_isUIObject;
bool m_greenDebugDraw;
}
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