Conversation
Author
|
As of this point, we can render (simple) COLRv1 glyphs on canvas: const dpi = window.devicePixelRatio;
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
canvas.style.width = '200px'
canvas.style.height = '200px'
canvas.getContext('2d').scale(dpi, dpi);
ctx.transform(1.0, 0, 0, -1.0, 0,120); // flip Y direction, 0 in font is baseline, 0 in canvas is top!
let glyph = font.glyphForCodePoint(0x270d);
glyph.render(ctx, 120);Next step... instantiating variable paints! |
…32/16 bit deltas.
Author
|
Code is done, needs tests. |
Author
Author
|
Ping? Also, the last commit I just added is not technically related to COLRv1; I was going to submit it as a separate PR but it builds on the fact that the DeltaSetIndexMap is moved to |
Closed
Author
|
Ping, again? |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.


This is a WIP PR for COLRv1 support. At the moment it should handle the decoding of COLRv1 tables, but this isn't plugged in to the rest of the library. To get that working, we would need to think through how we want to represent paint trees.
Also no tests yet, but they're coming.