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feat: add AMT_HIDE_NAMETAGS to AvatarModifierType#406

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gonpombo8 merged 1 commit into
protocol-squadfrom
feat/add-hide-nametags-modifier-gonpombo8
May 20, 2026
Merged

feat: add AMT_HIDE_NAMETAGS to AvatarModifierType#406
gonpombo8 merged 1 commit into
protocol-squadfrom
feat/add-hide-nametags-modifier-gonpombo8

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Summary

Adds a new AMT_HIDE_NAMETAGS value (= 2) to the AvatarModifierType enum so scenes can hide player name tags within an AvatarModifierArea region.

Targets protocol-squad so CI publishes a branch build of @dcl/protocol that the godot-explorer PR can consume. Mirror of #395 / #401 by @Gaffomdz, retargeted to protocol-squad to trigger the runners.

Companion PR: decentraland/godot-explorer#2079

What could break

  • New enum value only — purely additive, no behavior change for existing scenes or SDK consumers.

How to test

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Test this pull request

  • The @dcl/protocol package can be tested in scenes by running
    npm install "https://sdk-team-cdn.decentraland.org/@dcl/protocol/branch//dcl-protocol-1.0.0-25880397403.commit-5215454.tgz"

@gonpombo8 gonpombo8 merged commit 72201f0 into protocol-squad May 20, 2026
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@gonpombo8 gonpombo8 deleted the feat/add-hide-nametags-modifier-gonpombo8 branch May 20, 2026 14:44
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