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- #2067 · Addi3 opened
on Jun 8, 2026 1 - #1051 · Saturnorsomthing opened
on Mar 12, 2025 7 - #1540 · drtheodor opened
on May 7, 2025
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S: UntriagedStatus: Indicates an item has not been triaged and doesn't have appropriate labels.Status: Indicates an item has not been triaged and doesn't have appropriate labels.Status: Open.Entities dropping after TARDIS interior change
Issue: Needs ReplicatingThis issue needs reproducing, as only one person has reported it.This issue needs reproducing, as only one person has reported it.S: UntriagedStatus: Indicates an item has not been triaged and doesn't have appropriate labels.Status: Indicates an item has not been triaged and doesn't have appropriate labels.T: BugfixType: Bugs and/or bugfixes.Type: Bugs and/or bugfixes.Status: Open.Idea: Moveable Monitors
S: UntriagedStatus: Indicates an item has not been triaged and doesn't have appropriate labels.Status: Indicates an item has not been triaged and doesn't have appropriate labels.Status: Open.Proposal: FAKE Exterior Falling When In Unloaded Chunks
A: Core TechArea: Underlying core tech for the mod and the Github repository.Area: Underlying core tech for the mod and the Github repository.C: ChunksChanges: Might require knowledge of worlds, chunks and blocks.Changes: Might require knowledge of worlds, chunks and blocks.C: NetworkingChanges: Might require knowledge of networking.Changes: Might require knowledge of networking.D0: Very HighDifficulty: Codebase knowledge required is extreme. Consider calling Loqor or Theo.Difficulty: Codebase knowledge required is extreme. Consider calling Loqor or Theo.Status: Open.TARDIS no longer fading in and out when throttle and handbrake is active.
Issue: Needs ReplicatingThis issue needs reproducing, as only one person has reported it.This issue needs reproducing, as only one person has reported it.S: UntriagedStatus: Indicates an item has not been triaged and doesn't have appropriate labels.Status: Indicates an item has not been triaged and doesn't have appropriate labels.T: BugfixType: Bugs and/or bugfixes.Type: Bugs and/or bugfixes.Status: Open.#2099 In amblelabs/ait;AIT TODOs for release
P1: HighPriority: Higher priority than other items, but isn't an emergency.Priority: Higher priority than other items, but isn't an emergency.S: Help WantedStatus: Requesting additional help for this to be completed.Status: Requesting additional help for this to be completed.size/LDenotes a PR that changes 1000-4999 lines.Denotes a PR that changes 1000-4999 lines.Status: Open.Drive Bedrock console control animations off the control scheme, not live control-entity lookups
S: UntriagedStatus: Indicates an item has not been triaged and doesn't have appropriate labels.Status: Indicates an item has not been triaged and doesn't have appropriate labels.Status: Open.#2062 In amblelabs/ait;Redo the landing marker GUI
A: SpaceArea: spaaaaaaaaaaaaaaaaaceeeeeee.Area: spaaaaaaaaaaaaaaaaaceeeeeee.C: UIChanges: Might require knowledge of UI design or code.Changes: Might require knowledge of UI design or code.D3: LowDifficulty: Some codebase knowledge required.Difficulty: Some codebase knowledge required.P3: StandardPriority: Default priority for repository items.Priority: Default priority for repository items.T: Visual ChangeType: Deals with changes to art, sprites or other visuals in the mod.Type: Deals with changes to art, sprites or other visuals in the mod.Status: Open.Console emissions vanish when the TARDIS crashes
A: ConsoleArea: Tardis console.Area: Tardis console.C: RenderChanges: Might require knowledge of shaders and rendering.Changes: Might require knowledge of shaders and rendering.D3: LowDifficulty: Some codebase knowledge required.Difficulty: Some codebase knowledge required.P3: StandardPriority: Default priority for repository items.Priority: Default priority for repository items.T: BugfixType: Bugs and/or bugfixes.Type: Bugs and/or bugfixes.Status: Open.Redstone control mode-swap needs a different sound
A: ConsoleArea: Tardis console.Area: Tardis console.C: AudioChanges: Might require knowledge of audio.Changes: Might require knowledge of audio.DB: Beginner FriendlyDifficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.P3: StandardPriority: Default priority for repository items.Priority: Default priority for repository items.T: UI / UX ImprovementType: UI and player facing interactive graphical interfaces.Type: UI and player facing interactive graphical interfaces.Status: Open.Game crash on turning off Alarm
Issue: Needs ReplicatingThis issue needs reproducing, as only one person has reported it.This issue needs reproducing, as only one person has reported it.S: UntriagedStatus: Indicates an item has not been triaged and doesn't have appropriate labels.Status: Indicates an item has not been triaged and doesn't have appropriate labels.T: BugfixType: Bugs and/or bugfixes.Type: Bugs and/or bugfixes.Status: Open.#2028 In amblelabs/ait;Rollback Personality Matrix Model
A: ArtArea: Art with no implications for other areas.Area: Art with no implications for other areas.C: TexturesChanges: Might require knowledge of spriting or visual design.Changes: Might require knowledge of spriting or visual design.Status: Open.#2021 In amblelabs/ait;