This program simulates a user's interaction with a vending machine, from viewing and quantifying items, to requesting items in the chosen quantity and paying with certain amounts of euros (€).
- Items are represented by objects within the code. To manage the vending machine's items, refer to the "object panel" section.
To run the program, compile the "Distributore_automatico.cpp" file using a C++ compiler (such as g++ or Visual Studio) and run the generated executable.
A compiler supporting C++20+ is required.
Methods and languages used:
C++, OOP (Object Oriented Programming), data structures.
The latest compiled version for Windows is available for download in the Releases section.