Avoid unnecessary rehash in ChunkLevelManager and TicketDistanceLevelPropagator - #488
Avoid unnecessary rehash in ChunkLevelManager and TicketDistanceLevelPropagator#488InitAuther97 wants to merge 4 commits into
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Hello, could you provide some benchmarks and compatibility testing along with the pr? Along with hardware information and how you tested? |
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Can confirm good compatibility with VMP, Lithium and ScalableLux by running chunky and walking around in the game with no error. |
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In ChunkLevelManager, ticket level updates are applied by removing the first entry from the update map. This introduces unnecessary shiftKey and rehash logics in our use case. We can avoid them all.