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AI Aimbot for Linux that learns from your mouse movements

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Lunar-Remastered-AI-Aimbot-for-Linux

I'm MelvinSGjr, the first(?) creator of ai aimbot for linux, I have lost access to upload anything on my previous account, so I made a new one

I NEED YOUR HELP:

I have bad knowledge of Python. Join Matrix chat (Warning, a lot of Russians, I'm from Romania, can understand Russians) to talk about Modding/Cheating in games.

Key Differences Summary:

1. Architecture & Modularity

  • New aimbot.py: Modular OOP design with separate classes:
    • MousePathRecorder - Records and replays mouse paths
    • OptimizedAimingController - Handles aiming logic
    • ProAimEnhancer - Adds professional aiming techniques
    • Aimbot - Main orchestrator
  • Old aimbot.py: Single monolithic class with mixed responsibilities

2. Aiming Philosophy

  • New: "Your style + Pro enhancement" - Keeps your natural aiming style while adding professional techniques
  • Old: Complex learning system with pattern matching and adaptive parameters

3. Movement System

  • New: Records and replays YOUR actual mouse movements for natural-looking aim
  • Old: Calculates movements based on mathematical formulas and learned patterns

4. Speed & Performance

  • New: Optimized for 240 FPS with minimal processing overhead
  • Old: Variable FPS with complex calculations

5. Key Features Missing in New Version

  • Learning system with pattern matching
  • Accuracy statistics tracking
  • Trigger bot functionality
  • Target trajectory prediction
  • Player profile system
  • Overshoot detection and correction

6. Key Features in New Version

  • Anti-shake system to prevent micro-jitter
  • Professional aiming enhancement (donk-inspired)
  • Mouse path recording/playback
  • Faster response times (~15ms target)
  • Smoother transitions between body parts

Architecture Diagram:

graph TB
    subgraph "New Aimbot Architecture"
        A[Aimbot Main Class] --> B[OptimizedAimingController]
        A --> C[ProAimEnhancer]
        B --> D[MousePathRecorder]
        
        B --> E[Target Tracking]
        B --> F[Body Part System]
        
        C --> G[Anti-Shake System]
        C --> H[Professional Smoothing]
        
        D --> I[Path Recording]
        D --> J[Path Playback]
        D --> K[Path Optimization]
        
        E --> L[Target Data Store]
        F --> M[Body Part Weights]
        
        style A fill:#4CAF50
        style B fill:#2196F3
        style C fill:#FF9800
        style D fill:#9C27B0
    end
    
    subgraph "Input/Output Flow"
        N[Screen Capture] --> O[YOLO Detection]
        O --> P[Target Selection]
        P --> Q[Aim Point Calculation]
        Q --> R[Movement Generation]
        R --> S[Mouse Movement]
        S --> T[Path Recording]
        T --> R
    end
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Migration Path (Old → New):

The new version simplifies the architecture but loses some useless features.

  1. No stats accuracy the accuracy statistics tracking
  2. No integrate that does not works the learning system for parameter adjustment
  3. What I added the professional enhancement and anti-shake systems
  4. Maintain the new mouse path recording system

The new architecture is cleaner and faster, but the old version had more sophisticated learning capabilities that almost looks useless.

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AI Aimbot for Linux that learns from your mouse movements

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