fix(stats): Award win to winner when opponent disconnects and avoid resetting win streak#364
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MrS-ibra wants to merge 1 commit intoGeneralsOnlineDevelopmentTeam:mainfrom
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When a player disconnects (taskmanager kill process or ethernet cable unplug), the remaining player was not being awarded a win, their win streak was being reset and a disconnect was being recorded against them incorrectly.
The issue was happening because when
gameEndedInDisconnectwas true inpopulatePlayerInfo, the code treated all players as if they had disconnected, including the winner. There was no check to see if the local player had actually won before recording disconnect against them.The fix adds a
isLocalAlliedVictorycheck insidegameEndedInDisconnect. if the local player won, a win is recorded and the win streak is incremented instead of being reset.