🎨 Palette: Add accessibility and instructions to Mario game#206
🎨 Palette: Add accessibility and instructions to Mario game#206EiJackGH wants to merge 2 commits into
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* Added aria-live and aria-atomic to the score indicator. * Added on-screen text letting users know they can press Space or Arrow up to jump. Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
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* Removed `venv` from requirements.txt because it's a standard library module and breaks GitHub Actions pip installations. Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
💡 What
aria-live="polite"andaria-atomic="true"to the Mario game score counter.#instructionstext layer beneath the score to explicitly tell users what keyboard inputs are expected ("Press Space or ↑ Arrow to jump").🎯 Why
Users shouldn't have to guess the controls. Adding visible keyboard bindings prevents frustration when first launching the game. Also, screen reader users should be notified when their score goes up dynamically.
📸 Before/After
(Visual change adds subtle instructional text below the score in the top left corner)
♿ Accessibility
PR created automatically by Jules for task 4053537349410433160 started by @EiJackGH