🎨 Palette: Improve accessibility and instructions for game controls#153
🎨 Palette: Improve accessibility and instructions for game controls#153EiJackGH wants to merge 1 commit into
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Added aria-live="polite" and aria-atomic="true" to the dynamic score element so that screen readers announce score updates. Additionally, added a visible instructional hint to teach users about keyboard controls, styling it specifically to avoid standard inline styles, and ensuring its text is correctly readable by assistive technologies. Fixed a bug in `requirements.txt` preventing local test runs. Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
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💡 What
Added visible instructions for keyboard controls ("Press Space or Up Arrow to jump") and improved the accessibility of the dynamic score display in the Mario game.
🎯 Why
Users previously had to guess the keyboard controls to jump, creating friction. Additionally, screen reader users were not notified when the score updated dynamically.
📸 Before/After
(See Playwright verification screenshots for visual layout confirmation)
Before: Score was not announced, and there were no control instructions.
After: Score updates are dynamically announced via ARIA live regions, and a small, semi-transparent instructional hint appears below the score.
♿ Accessibility
aria-live="polite"andaria-atomic="true"to the#scorediv to ensure score updates are read aloud.aria-hidden="true", ensuring it's available to all users.PR created automatically by Jules for task 11072360107009144513 started by @EiJackGH