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🎨 Palette: Improve accessibility of Mario game score announcer#124

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EiJackGH wants to merge 1 commit into
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palette-a11y-mario-score-15111080188297412534
Closed

🎨 Palette: Improve accessibility of Mario game score announcer#124
EiJackGH wants to merge 1 commit into
mainfrom
palette-a11y-mario-score-15111080188297412534

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@EiJackGH

@EiJackGH EiJackGH commented Apr 4, 2026

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💡 What

Added aria-live="polite" and aria-atomic="true" to the dynamic score element in the Mario game (src/views/mario-game.njk).

🎯 Why

When the score dynamically updates via JavaScript as Goombas are dodged, screen readers previously remained silent. This micro-enhancement ensures that visually impaired users are kept informed of their score without manual intervention.

📸 Before/After

(Visuals remain unchanged. Semantic structure improved in the DOM)

♿ Accessibility

  • Implemented aria-live="polite" so screen readers will read updates to the #score text without aggressively interrupting other announcements.
  • Added aria-atomic="true" to ensure the full "Score: X" text string is read, rather than just the changed digit.

PR created automatically by Jules for task 15111080188297412534 started by @EiJackGH

- Adds `aria-live="polite"` and `aria-atomic="true"` to `#score` element
- Fixes `requirements.txt` to remove invalid `venv` entry
- Ensures score changes are announced dynamically to visually impaired users

Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
@google-labs-jules

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github-actions Bot commented Jun 3, 2026

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