NullDC4Wii render
VMU Selection :
Car/course Selection
Deep analasys
Daytona USA uses a lot of tiny 4BPP sprite. That why its generally better to put I4_STUB or CI4_FAST
Palette4BPP is slow
I4 needs to be put to I4_STUB
indeed, lots of sprite use 4BPP
Course/Car selection menu :
ARGB4444 textures are buggy
Texture Infos :
same on selection menu :
Palette8BPP not displaying
Info :

NullDC4Wii render
VMU Selection :
Car/course Selection
Deep analasys
Daytona USA uses a lot of tiny 4BPP sprite. That why its generally better to put I4_STUB or CI4_FAST
Palette4BPP is slow
I4 needs to be put to I4_STUB
indeed, lots of sprite use 4BPP
Course/Car selection menu :
ARGB4444 textures are buggy
Texture Infos :
same on selection menu :
Palette8BPP not displaying
Info :