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[Render] Crazy Taxi Cars looks bad (MIP-Mapping ?) #48

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@BenoitAdam

Problem : NPC Cars appears bad looking, wrongly textured

See the car on the left :

Image

Theory advanced by discord users :

noumi [MOMO], — 5:36 PM
I had issues like that in a bunch of games because I hadn't realized that when MIP mapping is enabled, the texture base pointer points to the 1x1 MIP map rather than the full size texture
so if you don't account for that, it will draw a concoction of MIP maps instead of the full size tex

OriginalDave on discord had the same problem on his emulator and was able to fix it !

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