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Pull requests: 117HD/RLHD
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Correct overbrightened textures with blending enabled
#953
opened Feb 24, 2026 by
SirFancyBacon
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Shadow Shading, Fade Out, Per Quality Shadow Bias & Optimization
#952
opened Feb 24, 2026 by
RuffledPlume
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Depth PrePass, TiledLighting Min/Max & Occlusion Culling
#942
opened Feb 17, 2026 by
RuffledPlume
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Fix brick pattern being hidden with ground textures disabled in the blue moon entrance
#926
opened Jan 18, 2026 by
Jin-Jiyunsun
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Replace String.Format with StringBuilder for Estimated FPS
#925
opened Jan 17, 2026 by
RuffledPlume
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Fix the floor z-fighting with the stone dias in the Guthixian temple
#922
opened Jan 14, 2026 by
Jin-Jiyunsun
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Garbage Reduction, Dynamic/Temp Draw Optimizations, Int2Int Collection
#882
opened Dec 19, 2025 by
RuffledPlume
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Updated in the last three days: updated:>2026-02-22.