Hello,
thank you for your work.
I really like this project,but i have some error when i use SteamWorks.SteamUGC.SetItemTitle
This is my code
(async () => {
if (SteamWorks.SteamAPI.IsSteamRunning()) {
let ECreateItem_Result = await SteamWorks.SteamUGC.CreateItem(APP_ID, 0);
console.log(ECreateItem_Result);
if (ECreateItem_Result.m_eResult == 1) {
console.log('fileId', ECreateItem_Result.m_nPublishedFileId);
const updateHandler = SteamWorks.SteamUGC.StartItemUpdate(
APP_ID,
ECreateItem_Result.m_nPublishedFileId
);
console.log('updateHandler', updateHandler);
let SetItemTitle = SteamWorks.SteamUGC.SetItemTitle(
updateHandler,
'TestTile'
);
const SetItemVisibility = SteamWorks.SteamUGC.SetItemVisibility(
updateHandler,
0
);
console.log(SetItemVisibility);
let EItemUpdate_Res = await SteamWorks.SteamUGC.SubmitItemUpdate(
updateHandler,
'change_note'
);
console.log(EItemUpdate_Res);
}
}
})();
i got the result
fileId 2876741002
updateHandler 1154345876
false
Call result timed out after 10 seconds!
undefined
the SetItemTitle reutrns false and the SubmitItemUpdate returns undefined,It looks like the handle returned by StartItemUpdate is not correct,because in SteamworksPy i got the handle number is 9388192820997400523, it is very long
Is there any way to make it work?
Thanks!
Hello,
thank you for your work.
I really like this project,but i have some error when i use SteamWorks.SteamUGC.SetItemTitle
This is my code
i got the result
the
SetItemTitlereutrns false and theSubmitItemUpdatereturns undefined,It looks like thehandlereturned byStartItemUpdateis not correct,because in SteamworksPy i got the handle number is 9388192820997400523, it is very longIs there any way to make it work?
Thanks!