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SegmentTree_Monoidtemplate.cpp
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141 lines (121 loc) · 2.89 KB
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/*
usage:
SegmentTree<T> tree(array, PLUS) で(array, +, 1)のセグツリーができる
update: 更新
fold: 畳み込み
*/
template<class Monoid>
struct SegmentTree
{
using M = Monoid;
using T = typename M::type;
const int SIZE;
int tree_size, leaf_number;
vector<T> node;
SegmentTree(const vector<T> &ary);
const int child_l(const int k) const
{
return k*2+1;
}
const int child_r(const int k) const
{
return k*2+2;
}
const int parent(const int k) const
{
return (k-1)/2;
}
const int least_square(const int k) const
{
if(k==0) return 0;
int tmp=k-1;
for(int i=1; 64>i; i<<=1)
tmp |= (tmp >> i);
return tmp+1;
}
const T init(const int k);
const void update(const int k, const T x);
const T fold(const int a, const int b, const int k, const int l, const int r) const;
const T fold(const int a,const int b) const
{
return fold(a, b, 0, 0, leaf_number);
}
const void print() const
{
for(int i=0;i<tree_size;i++)
cout<<node[i]<<" \n"[i==tree_size-1];
}
};
template<class M>
SegmentTree<M>::SegmentTree(const vector<T> &ary):SIZE(ary.size())
{
tree_size=SIZE;
leaf_number=least_square(tree_size);
tree_size=leaf_number*2;
node=vector<T>(tree_size);
tree_size--;
for(int i=0;i<leaf_number;i++)
if(i<SIZE)
node[i+leaf_number-1]=ary[i];
else
node[i+leaf_number-1]=M::id();
init(0);
}
template<class M>
const typename SegmentTree<M>::T SegmentTree<M>::init(const int k)
{
if(k>=leaf_number-1) return node[k];
return node[k]=M::op(init(child_l(k)),init(child_r(k)));
}
template<class M>
const void SegmentTree<M>::update(const int k, const T x)
{
int tmp = k+leaf_number-1;
node[tmp]=x;
while(tmp > 0)
{
tmp=parent(tmp);
node[tmp]=M::op(node[child_l(tmp)], node[child_r(tmp)]);
}
}
template<class M>
const typename SegmentTree<M>::T SegmentTree<M>::fold(const int a, const int b, const int k, const int l, const int r) const
{
if(r <= a || b <= l)
return M::id(); //[a,b)と[l,r)が交わらない
if(a <= l && r <= b)
return node[k]; //[a,b)が[l,r)を含む
return M::op(fold(a,b,child_l(k),l,(l+r)/2), fold(a,b,child_r(k),(l+r)/2, r));
}
template <typename T>
struct MinMonoid
{
using type = T;
static constexpr T id() { return numeric_limits<T>::max(); }
static T op(const T &a, const T &b) { return min(a, b); }
};
template <typename T>
struct MaxMonoid
{
using type = T;
static constexpr T id() { return numeric_limits<T>::min(); }
static T op(const T &a, const T &b) { return max(a, b); }
};
template <typename T>
struct AddMonoid
{
using type = T;
static constexpr T id() { return 0; }
static T op(const T &a, const T &b) { return a + b; }
};
template <typename T>
struct MultMonoid
{
using type = T;
static constexpr T id() { return 1; }
static T op(const T &a, const T &b) { return a * b; }
};
template <typename T>
using RMQ = SegmentTree<MinMonoid<T>>;
template <typename T>
using RSM = SegmentTree<AddMonoid<T>>;