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Logger.cs
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30 lines (26 loc) · 621 Bytes
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/* Simple implementation of Singleton.
* Note: Don't use, its not thread safe! */
public class Logger
{
private static Logger? instance;
private static readonly object lockObject = new object();
private Logger() { }
public static Logger Instance
{
get
{
lock (lockObject)
{
if (instance == null)
{
instance = new Logger();
}
return instance;
}
}
}
public void Log(string message)
{
Console.WriteLine($"Log: {message}");
}
}