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Support relative asset paths in %RequiredTexture #114

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@KathTheDragon

I have a module with a custom noise texture that I want to share, but %RequiredTexture does not support using relative paths to identify assets in the main Asset folder. For instance, I have the folder structure

/Assets
    /Kamare
        /Shaders
            /Modules
                module.orlsource
            /Textures
                noise.png

and I would like to use the relative path ../Textures/noise.png to identify my noise texture from the module source.

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