Animations are important when it comes to video games the user creates, not necessarily for the OS.
Animations in this context are Sprite animations: Changing a texture/texture region per frame not transforming entities position, size, scale, etc over time ( I dub those as Actions )
Animations are important when it comes to video games the user creates, not necessarily for the OS.
Animations in this context are Sprite animations: Changing a texture/texture region per frame not transforming entities position, size, scale, etc over time ( I dub those as Actions )