diff --git a/bindings/2.206/GeometryDash.bro b/bindings/2.206/GeometryDash.bro index 605634a32..6006363b3 100644 --- a/bindings/2.206/GeometryDash.bro +++ b/bindings/2.206/GeometryDash.bro @@ -6984,7 +6984,7 @@ class GameObject : CCSpritePlus { float m_areaOpacityRelated2; int m_areaOpacityRelated3; int m_unk52C; - bool m_unk530; + bool m_hasDynamicallySaved; // m_unk530 bool m_maybeIsUiObject; bool m_unk532; } diff --git a/bindings/2.207/GeometryDash.bro b/bindings/2.207/GeometryDash.bro index 8a8db6460..c148175ec 100644 --- a/bindings/2.207/GeometryDash.bro +++ b/bindings/2.207/GeometryDash.bro @@ -6975,7 +6975,7 @@ class GameObject : CCSpritePlus { float m_areaOpacityRelated2; int m_areaOpacityRelated3; int m_unk52C; - bool m_unk530; + bool m_hasDynamicallySaved; // m_unk530 bool m_unk531; bool m_unk532; } diff --git a/bindings/2.2072/GeometryDash.bro b/bindings/2.2072/GeometryDash.bro index 34035d1e8..7fafe0d12 100644 --- a/bindings/2.2072/GeometryDash.bro +++ b/bindings/2.2072/GeometryDash.bro @@ -6975,7 +6975,7 @@ class GameObject : CCSpritePlus { float m_areaOpacityRelated2; int m_areaOpacityRelated3; int m_unk52C; - bool m_unk530; + bool m_hasDynamicallySaved; // m_unk530 bool m_unk531; bool m_unk532; } diff --git a/bindings/2.2073/GeometryDash.bro b/bindings/2.2073/GeometryDash.bro index 47fc8396e..0cd4489d9 100644 --- a/bindings/2.2073/GeometryDash.bro +++ b/bindings/2.2073/GeometryDash.bro @@ -6999,7 +6999,7 @@ class GameObject : CCSpritePlus { float m_areaOpacityRelated2; int m_areaOpacityRelated3; int m_unk52C; - bool m_unk530; + bool m_hasDynamicallySaved; // m_unk530 bool m_unk531; bool m_unk532; } diff --git a/bindings/2.2074/GeometryDash.bro b/bindings/2.2074/GeometryDash.bro index 7cf08ace5..f5e92a766 100644 --- a/bindings/2.2074/GeometryDash.bro +++ b/bindings/2.2074/GeometryDash.bro @@ -12347,7 +12347,7 @@ class GameObject : CCSpritePlus { float m_areaOpacityValue; int m_areaOpacityIndex; int m_unk52C; - bool m_unk530; + bool m_hasDynamicallySaved; // m_unk530 bool m_isUIObject; bool m_greenDebugDraw; } diff --git a/bindings/2.208/GeometryDash.bro b/bindings/2.208/GeometryDash.bro index a8a7a2c55..28afb90d5 100644 --- a/bindings/2.208/GeometryDash.bro +++ b/bindings/2.208/GeometryDash.bro @@ -4248,6 +4248,7 @@ class EffectGameObject : EnhancedGameObject { int m_secretCoinID; bool m_unk6f4; bool m_unk6f5; + bool m_isPost2208Remap; cocos2d::CCPoint m_endPosition; float m_spawnTriggerDelay; float m_gravityMod; @@ -6602,7 +6603,7 @@ class GameObject : CCSpritePlus { float m_areaOpacityValue; int m_areaOpacityIndex; int m_unk52C; - bool m_unk530; + bool m_hasDynamicallySaved; // m_unk530 bool m_isUIObject; bool m_greenDebugDraw; } diff --git a/bindings/2.2081/GeometryDash.bro b/bindings/2.2081/GeometryDash.bro index 2ba5e681c..1ea807716 100644 --- a/bindings/2.2081/GeometryDash.bro +++ b/bindings/2.2081/GeometryDash.bro @@ -4255,6 +4255,7 @@ class EffectGameObject : EnhancedGameObject { int m_secretCoinID; bool m_unk6f4; bool m_unk6f5; + bool m_isPost2208Remap; cocos2d::CCPoint m_endPosition; float m_spawnTriggerDelay; float m_gravityMod; @@ -6619,7 +6620,7 @@ class GameObject : CCSpritePlus { float m_areaOpacityValue; int m_areaOpacityIndex; int m_unk52C; - bool m_unk530; + bool m_hasDynamicallySaved; // m_unk530 bool m_isUIObject; bool m_greenDebugDraw; }