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HDR10 Color Conversion in lovr.math #963

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@bjornbytes

In HDR mode, if you want to use lovr.graphics.setBackgroundColor, or Pass:setColor, or send a color to a shader, and you want to use an sRGB color, there's no easy way to convert that to Rec2020. Once you're in a shader, you can use rec2020ToSRGB / sRGBToRec2020, but this doesn't work for the background color.

lovr.math already has srgb <-> linear conversions, so it would make sense to add similar conversions for srgb <-> rec2020. A helper for encoding/decoding the PQ transfer function would be nice too.

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