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# Under this directory, look for "initial_halt_elfs/telluride" directory.
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NOTE: For git users, the halts can be found here: MLDebug/ext/initial_halt_elfs/telluride
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# Under this directory, look for "bin/initial_halt_elfs/telluride" directory.
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NOTE: For git users, the halts can be found here: MLDebug/src/mldebug/bin/initial_halt_elfs/telluride
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```
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2. The initial halt elfs are of format <stamps>x<row>x<col>. Copy the elf that matches overlay to the design directory (for example: 4x4, will use 1x4x4)
skip_iter : Skip iterations in batch mode when possible
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dump_temps : Write intermediate (.lst) files to disk
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skip_iter2 : skip_iter using lcp lock.(Telluride only)
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multistamp : Enable N Stamp/Batch mode
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```
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### FAQ
@@ -179,7 +240,7 @@ options:
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1. Any AIE cores in ERROR_HALT
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2. All AIE cores in LOCK_STALL
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3. Any AIE cores in Reset
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4. DM_ADDRESS_OUT_OF_RANGE_CORE is present in events
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4. DM_ADDRESS_OUT_OF_RANGE_CORE is present in event list - points to bad memory access in kernel
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#### Mismatch Scenarios
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@@ -188,9 +249,8 @@ options:
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2. Error bits in SR1/SR2 registers are set
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#### FAQ
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1. Hang in conv2d_maxpool: Is caused due to an aiecompiler optimization that cause race condition sometimes. Fix is to rerun aiecompiler with "--multi-layer-lcp-acquire-lock" switch
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2. No L3 dumps for TG layers. This is due to L3 placements and work in progress.
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3. FlexmlRT doesn't halt or env variables can't be set. Use correct command for the shell:
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1. Debugger Hang in conv2d_maxpool: Is caused due to an aiecompiler optimization that cause race condition sometimes. Fix is to rerun aiecompiler with "--multi-layer-lcp-acquire-lock" switch
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2. FlexmlRT doesn't halt or env variables can't be set. Use correct command for the shell:
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