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Copy pathshortcut_guide.cpp
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361 lines (329 loc) · 11.1 KB
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#include "pch.h"
#include "shortcut_guide.h"
#include "target_state.h"
#include "trace.h"
#include <common/common.h>
#include <common/settings_objects.h>
#include <common/debug_control.h>
#include <sstream>
#include <modules\shortcut_guide\ShortcutGuideConstants.h>
extern "C" IMAGE_DOS_HEADER __ImageBase;
// TODO: refactor singleton
OverlayWindow* instance = nullptr;
namespace
{
LRESULT CALLBACK LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam)
{
LowlevelKeyboardEvent event;
if (nCode == HC_ACTION)
{
event.lParam = reinterpret_cast<KBDLLHOOKSTRUCT*>(lParam);
event.wParam = wParam;
if (instance->signal_event(&event) != 0)
{
return 1;
}
}
return CallNextHookEx(NULL, nCode, wParam, lParam);
}
// Window properties relevant to ShortcutGuide
struct ShortcutGuideWindowInfo
{
HWND hwnd = nullptr; // Handle to the top-level foreground window or nullptr if there is no such window
bool snappable = false; // True, if the window can react to Windows Snap keys
};
ShortcutGuideWindowInfo GetShortcutGuideWindowInfo()
{
ShortcutGuideWindowInfo result;
auto active_window = GetForegroundWindow();
active_window = GetAncestor(active_window, GA_ROOT);
if (!IsWindowVisible(active_window))
{
return result;
}
auto style = GetWindowLong(active_window, GWL_STYLE);
auto exStyle = GetWindowLong(active_window, GWL_EXSTYLE);
if ((style & WS_CHILD) == WS_CHILD ||
(style & WS_DISABLED) == WS_DISABLED ||
(exStyle & WS_EX_TOOLWINDOW) == WS_EX_TOOLWINDOW ||
(exStyle & WS_EX_NOACTIVATE) == WS_EX_NOACTIVATE)
{
return result;
}
std::array<char, 256> class_name;
GetClassNameA(active_window, class_name.data(), static_cast<int>(class_name.size()));
if (is_system_window(active_window, class_name.data()))
{
return result;
}
static HWND cortana_hwnd = nullptr;
if (cortana_hwnd == nullptr)
{
if (strcmp(class_name.data(), "Windows.UI.Core.CoreWindow") == 0 &&
get_process_path(active_window).ends_with(L"SearchUI.exe"))
{
cortana_hwnd = active_window;
return result;
}
}
else if (cortana_hwnd == active_window)
{
return result;
}
result.hwnd = active_window;
// In reality, Windows Snap works if even one of those styles is set
// for a window, it is just limited. If there is no WS_MAXIMIZEBOX using
// WinKey + Up just won't maximize the window. Similary, without
// WS_MINIMIZEBOX the window will not get minimized. A "Save As..." dialog
// is a example of such window - it can be snapped to both sides and to
// all screen corners, but will not get maximized nor minimized.
// For now, since ShortcutGuide can only disable entire "Windows Controls"
// group, we require that the window supports all the options.
result.snappable = ((style & WS_MAXIMIZEBOX) == WS_MAXIMIZEBOX) &&
((style & WS_MINIMIZEBOX) == WS_MINIMIZEBOX) &&
((style & WS_THICKFRAME) == WS_THICKFRAME);
return result;
}
}
OverlayWindow::OverlayWindow()
{
app_name = GET_RESOURCE_STRING(IDS_SHORTCUT_GUIDE);
app_key = ShortcutGuideConstants::ModuleKey;
init_settings();
}
// Return the localized display name of the powertoy
const wchar_t* OverlayWindow::get_name()
{
return app_name.c_str();
}
// Return the non localized key of the powertoy, this will be cached by the runner
const wchar_t* OverlayWindow::get_key()
{
return app_key.c_str();
}
bool OverlayWindow::get_config(wchar_t* buffer, int* buffer_size)
{
HINSTANCE hinstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
PowerToysSettings::Settings settings(hinstance, get_name());
settings.set_description(GET_RESOURCE_STRING(IDS_SETTINGS_DESCRIPTION));
settings.set_overview_link(L"https://aka.ms/PowerToysOverview_ShortcutGuide");
settings.set_icon_key(L"pt-shortcut-guide");
settings.add_int_spinner(
pressTime.name,
pressTime.resourceId,
pressTime.value,
100,
10000,
100);
settings.add_int_spinner(
overlayOpacity.name,
overlayOpacity.resourceId,
overlayOpacity.value,
0,
100,
1);
settings.add_choice_group(
theme.name,
theme.resourceId,
theme.value,
theme.keys_and_texts);
return settings.serialize_to_buffer(buffer, buffer_size);
}
void OverlayWindow::set_config(const wchar_t* config)
{
try
{
// save configuration
PowerToysSettings::PowerToyValues _values =
PowerToysSettings::PowerToyValues::from_json_string(config, get_key());
_values.save_to_settings_file();
Trace::SettingsChanged(pressTime.value, overlayOpacity.value, theme.value);
// apply new settings if powertoy is enabled
if (_enabled)
{
if (const auto press_delay_time = _values.get_int_value(pressTime.name))
{
pressTime.value = *press_delay_time;
if (target_state)
{
target_state->set_delay(*press_delay_time);
}
}
if (const auto overlay_opacity = _values.get_int_value(overlayOpacity.name))
{
overlayOpacity.value = *overlay_opacity;
if (winkey_popup)
{
winkey_popup->apply_overlay_opacity(((float)overlayOpacity.value) / 100.0f);
}
}
if (auto val = _values.get_string_value(theme.name))
{
theme.value = std::move(*val);
if (winkey_popup)
{
winkey_popup->set_theme(theme.value);
}
}
}
}
catch (...)
{
// Improper JSON. TODO: handle the error.
}
}
constexpr int alternative_switch_hotkey_id = 0x2;
constexpr UINT alternative_switch_modifier_mask = MOD_WIN | MOD_SHIFT;
constexpr UINT alternative_switch_vk_code = VK_OEM_2;
void OverlayWindow::enable()
{
auto switcher = [&](HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) -> LRESULT {
if (msg == WM_KEYDOWN && wparam == VK_ESCAPE && instance->target_state->active())
{
instance->target_state->toggle_force_shown();
return 0;
}
if (msg != WM_HOTKEY)
{
return 0;
}
const auto vk_code = HIWORD(lparam);
const auto modifiers_mask = LOWORD(lparam);
if (alternative_switch_vk_code != vk_code || alternative_switch_modifier_mask != modifiers_mask)
{
return 0;
}
instance->target_state->toggle_force_shown();
return 0;
};
if (!_enabled)
{
Trace::EnableShortcutGuide(true);
winkey_popup = std::make_unique<D2DOverlayWindow>(std::move(switcher));
winkey_popup->apply_overlay_opacity(((float)overlayOpacity.value) / 100.0f);
winkey_popup->set_theme(theme.value);
target_state = std::make_unique<TargetState>(pressTime.value);
winkey_popup->initialize();
#if defined(DISABLE_LOWLEVEL_HOOKS_WHEN_DEBUGGED)
const bool hook_disabled = IsDebuggerPresent();
#else
const bool hook_disabled = false;
#endif
if (!hook_disabled)
{
hook_handle = SetWindowsHookEx(WH_KEYBOARD_LL, LowLevelKeyboardProc, GetModuleHandle(NULL), NULL);
if (!hook_handle)
{
DWORD errorCode = GetLastError();
show_last_error_message(L"SetWindowsHookEx", errorCode, L"PowerToys - Shortcut Guide");
auto errorMessage = get_last_error_message(errorCode);
Trace::Error(errorCode, errorMessage.has_value() ? errorMessage.value() : L"", L"OverlayWindow.enable.SetWindowsHookEx");
}
}
RegisterHotKey(winkey_popup->get_window_handle(), alternative_switch_hotkey_id, alternative_switch_modifier_mask, alternative_switch_vk_code);
}
_enabled = true;
}
void OverlayWindow::disable(bool trace_event)
{
if (_enabled)
{
_enabled = false;
if (trace_event)
{
Trace::EnableShortcutGuide(false);
}
UnregisterHotKey(winkey_popup->get_window_handle(), alternative_switch_hotkey_id);
winkey_popup->hide();
target_state->exit();
target_state.reset();
winkey_popup.reset();
if (hook_handle)
{
bool success = UnhookWindowsHookEx(hook_handle);
if (success)
{
hook_handle = nullptr;
}
}
}
}
void OverlayWindow::disable()
{
this->disable(true);
}
bool OverlayWindow::is_enabled()
{
return _enabled;
}
intptr_t OverlayWindow::signal_event(LowlevelKeyboardEvent* event)
{
if (!_enabled)
{
return 0;
}
if (event->wParam == WM_KEYDOWN ||
event->wParam == WM_SYSKEYDOWN ||
event->wParam == WM_KEYUP ||
event->wParam == WM_SYSKEYUP)
{
bool suppress = target_state->signal_event(event->lParam->vkCode,
event->wParam == WM_KEYDOWN || event->wParam == WM_SYSKEYDOWN);
return suppress ? 1 : 0;
}
else
{
return 0;
}
}
void OverlayWindow::on_held()
{
auto windowInfo = GetShortcutGuideWindowInfo();
winkey_popup->show(windowInfo.hwnd, windowInfo.snappable);
}
void OverlayWindow::on_held_press(DWORD vkCode)
{
winkey_popup->animate(vkCode);
}
void OverlayWindow::quick_hide()
{
winkey_popup->quick_hide();
}
void OverlayWindow::was_hidden()
{
target_state->was_hidden();
}
void OverlayWindow::destroy()
{
this->disable(false);
delete this;
instance = nullptr;
}
bool OverlayWindow::overlay_visible() const
{
return target_state->active();
}
void OverlayWindow::init_settings()
{
try
{
PowerToysSettings::PowerToyValues settings =
PowerToysSettings::PowerToyValues::load_from_settings_file(OverlayWindow::get_key());
if (const auto val = settings.get_int_value(pressTime.name))
{
pressTime.value = *val;
}
if (const auto val = settings.get_int_value(overlayOpacity.name))
{
overlayOpacity.value = *val;
}
if (auto val = settings.get_string_value(theme.name))
{
theme.value = std::move(*val);
}
}
catch (std::exception&)
{
// Error while loading from the settings file. Just let default values stay as they are.
}
}