Hello! pls help me
I have installed UE 5.7 from source.
I created new project and i added both in project's Plugins folder as sources:
ALS-Refactored and ALSXT
form ALSXT DefaultEngine.ini i copyed all +PhysicalSurfaces=... lines to project's DefaultEngine.ini Engine.PhysicsSettings and all Engine.CollisionProfile from plugin to project's...
then in rider i pressed build and got
CONSOLE: C:\Program Files\Epic Games\UE5.7S\S\Engine\Build\BatchFiles\Build.bat -Target="Delete2Editor Win64 Development -Project="C:\Users\janje\Downloads\Delete2\Delete2.uproject"" -Target="ShaderCompileWorker Win64 Development -Project="C:\Users\janje\Downloads\Delete2\Delete2.uproject" -Quiet" -WaitMutex -FromMSBuild
0>Using bundled DotNet SDK version: 8.0.412 win-x64
0>Running UnrealBuildTool: dotnet "....\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" -Target="Delete2Editor Win64 Development -Project="C:\Users\janje\Downloads\Delete2\Delete2.uproject"" -Target="ShaderCompileWorker Win64 Development -Project="C:\Users\janje\Downloads\Delete2\Delete2.uproject" -Quiet" -WaitMutex -FromMSBuild
0>Log file: C:\Program Files\Epic Games\UE5.7S\S\Engine\Programs\UnrealBuildTool\Log.txt
0>Invalidating makefile for Delete2Editor (ALS.uplugin has been added)
0>Unable to find plugin 'ModularGameplayActors' (referenced via default plugins -> ALSXT.uplugin). Install it and try again, or remove it from the required plugin list.
0>
0>Result: Failed (OtherCompilationError)
0>Total execution time: 1.75 seconds
Hello! pls help me
I have installed UE 5.7 from source.
I created new project and i added both in project's Plugins folder as sources:
ALS-Refactored and ALSXT
form ALSXT DefaultEngine.ini i copyed all +PhysicalSurfaces=... lines to project's DefaultEngine.ini Engine.PhysicsSettings and all Engine.CollisionProfile from plugin to project's...
then in rider i pressed build and got
CONSOLE: C:\Program Files\Epic Games\UE5.7S\S\Engine\Build\BatchFiles\Build.bat -Target="Delete2Editor Win64 Development -Project="C:\Users\janje\Downloads\Delete2\Delete2.uproject"" -Target="ShaderCompileWorker Win64 Development -Project="C:\Users\janje\Downloads\Delete2\Delete2.uproject" -Quiet" -WaitMutex -FromMSBuild
0>Using bundled DotNet SDK version: 8.0.412 win-x64
0>Running UnrealBuildTool: dotnet "....\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" -Target="Delete2Editor Win64 Development -Project="C:\Users\janje\Downloads\Delete2\Delete2.uproject"" -Target="ShaderCompileWorker Win64 Development -Project="C:\Users\janje\Downloads\Delete2\Delete2.uproject" -Quiet" -WaitMutex -FromMSBuild
0>Log file: C:\Program Files\Epic Games\UE5.7S\S\Engine\Programs\UnrealBuildTool\Log.txt
0>Invalidating makefile for Delete2Editor (ALS.uplugin has been added)
0>Unable to find plugin 'ModularGameplayActors' (referenced via default plugins -> ALSXT.uplugin). Install it and try again, or remove it from the required plugin list.
0>
0>Result: Failed (OtherCompilationError)
0>Total execution time: 1.75 seconds