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85 lines (82 loc) · 1.92 KB
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import java.util.*;
import dominion.*;
import dominion.card.*;
import dominion.card.base.*;
/**
* Classe pour l'exécution d'une partie de Dominion
*/
class Main {
public static void main(String[] args) {
// Noms des joueurs de la partie
// (le nombre total de joueurs correspond au nombre de noms dans le
// tableau)
String[] playerNames = new String[]{"Marco", "Polo"};
// Prépare les piles "royaume" de la réserve (hors cartes communes)
List<CardList> kingdomStacks = new ArrayList<CardList>();
CardList stack=new CardList();
// Ajouter un bloc pour chaque carte royaume à utiliser
//1
stack = new CardList();
for (int i = 0; i < 10; i++) {
stack.add(new Village());
}
kingdomStacks.add(stack);
//2
stack = new CardList();
for (int i = 0; i < 10; i++) {
stack.add(new Cellar());
}
kingdomStacks.add(stack);
//3
stack = new CardList();
for (int i = 0; i < 10; i++) {
stack.add(new Market());
}
kingdomStacks.add(stack);
//4
stack = new CardList();
for (int i = 0; i < 10; i++) {
stack.add(new Militia());
}
kingdomStacks.add(stack);
//5
stack = new CardList();
for (int i = 0; i < 10; i++) {
stack.add(new Mine());
}
kingdomStacks.add(stack);
//6
stack = new CardList();
for (int i = 0; i < 10; i++) {
stack.add(new Moat());
}
kingdomStacks.add(stack);
//7
stack = new CardList();
for (int i = 0; i < 10; i++) {
stack.add(new Remodel());
}
kingdomStacks.add(stack);
//8
stack = new CardList();
for (int i = 0; i < 10; i++) {
stack.add(new Smithy());
}
kingdomStacks.add(stack);
//9
stack = new CardList();
for (int i = 0; i < 10; i++) {
stack.add(new Woodcutter());
}
kingdomStacks.add(stack);
//10
stack = new CardList();
for (int i = 0; i < 10; i++) {
stack.add(new Workshop());
}
kingdomStacks.add(stack);
// Instancie et exécute une partie
Game g = new Game(playerNames, kingdomStacks);
g.run();
}
}