Description
Enormous graphical memory allocation when drawing surface shapes on Mali GPU.
Each frame GPU allocates new memory for resulting texture and it generated 2GB of VRAM during 5 sec.
Steps to Reproduce
Issue can be easily reproduced on any example with surface shapes on textures.
Expected behavior: It should free allocated graphical memory on GPU friver level
Actual behavior: It creates a copy of texture on each frame and generates 1Gb VRAM leak per second.
Reproduces how often: Always
Operating System and Version
Android 11 - Android 13
Additional Information
This issue happened only on Mali GPU

Description
Enormous graphical memory allocation when drawing surface shapes on Mali GPU.
Each frame GPU allocates new memory for resulting texture and it generated 2GB of VRAM during 5 sec.
Steps to Reproduce
Issue can be easily reproduced on any example with surface shapes on textures.
Expected behavior: It should free allocated graphical memory on GPU friver level
Actual behavior: It creates a copy of texture on each frame and generates 1Gb VRAM leak per second.
Reproduces how often: Always
Operating System and Version
Android 11 - Android 13
Additional Information
This issue happened only on Mali GPU
