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About GNames and GObjects  #7

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Only updating GWorld does not work properly.
If the code runs to if (PlayerRole != EPlayerRole::EPlayerRole__VE_Camper && PlayerRole != EPlayerRole::EPlayerRole__VE_Slasher), it returns and can't draw the ESP.

I noticed that the project does not have GObjects and GNames parameters. Is this the reason?

When I fix this issue, I will try to improve some features, like bone ESP, displaying survivor names and killer names, and autoskill check.

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