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/* Copyright (c) 2017 FIRST. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted (subject to the limitations in the disclaimer below) provided that
* the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list
* of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
*
* Neither the name of FIRST nor the names of its contributors may be used to endorse or
* promote products derived from this software without specific prior written permission.
*
* NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY THIS
* LICENSE. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.firstinspires.ftc.teamcode;
import com.qualcomm.robotcore.eventloop.opmode.LinearOpMode;
import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
import com.qualcomm.robotcore.hardware.DcMotor;
import com.qualcomm.robotcore.util.ElapsedTime;
import com.qualcomm.robotcore.util.Range;
import org.firstinspires.ftc.robotcore.external.navigation.DistanceUnit;
@TeleOp(name = "Husky TeleOpMode", group = "TeleOp")
public class HuskyTeleOpMode extends LinearOpMode {
private ElapsedTime runtime = new ElapsedTime();
HuskyBot huskyBot = new HuskyBot();
final double END_GAME_TIME = 80.0; // last 40 seconds
final double FINAL_TIME = 110.0; // last 10 seconds
boolean endGameRumbled = false;
boolean finalRumbled = false;
double spinnerPower = 0.0;
@Override
public void runOpMode() {
huskyBot.init(hardwareMap);
telemetry.addData("Status", "Initialized");
telemetry.update();
waitForStart();
runtime.reset();
boolean intakeOn = false;
boolean armControlGamepad1 = true;
int armTarget = huskyBot.arm.getCurrentPosition();
double y, x, rx;
// run until the end of the match (driver presses STOP)
while (opModeIsActive()) {
// if ((huskyBot.distanceSensorFrontLeft.getDistance(DistanceUnit.MM) < 20) ||
// (huskyBot.distanceSensorFrontRight.getDistance(DistanceUnit.MM) < 20)) {
// gamepad1.rumbleBlips(1);
// }
if ((runtime.seconds() > END_GAME_TIME) && !endGameRumbled) {
gamepad1.rumble(1000);
endGameRumbled = true;
}
if ((runtime.seconds() > FINAL_TIME) && !finalRumbled) {
gamepad1.rumble(1000);
finalRumbled = true;
}
// drive mechanism
y = -gamepad1.left_stick_y; // Remember, this is reversed!
x = gamepad1.left_stick_x;
rx = gamepad1.right_stick_x;
// this allows gamepad2 driver to drive the robot at a slower speed, to fine tune
// the position of the robot when delivering the cargo
y -= 0.3 * (gamepad2.left_stick_y);
y = Range.clip(y, -1, 1);
x += 0.3 * (gamepad2.left_stick_x);
x = Range.clip(x, -1, 1);
rx += 0.3 * (gamepad2.right_stick_x);
rx = Range.clip(rx, -1, 1);
if (gamepad2.x) {
armControlGamepad1 = false;
huskyBot.arm.setMode(DcMotor.RunMode.RUN_WITHOUT_ENCODER);
}
if (gamepad2.b) {
armControlGamepad1 = true;
huskyBot.arm.setMode(DcMotor.RunMode.RUN_TO_POSITION);
}
double frontLeftVelocity = (y + x + rx) * HuskyBot.VELOCITY_CONSTANT;
double rearLeftVelocity = (y - x + rx) * HuskyBot.VELOCITY_CONSTANT;
double frontRightVelocity = (y - x - rx) * HuskyBot.VELOCITY_CONSTANT;
double rearRightVelocity = (y + x - rx) * HuskyBot.VELOCITY_CONSTANT;
// apply the calculated values to the motors.
huskyBot.frontLeftDrive.setVelocity(frontLeftVelocity);
huskyBot.rearLeftDrive.setVelocity(rearLeftVelocity);
huskyBot.frontRightDrive.setVelocity(frontRightVelocity);
huskyBot.rearRightDrive.setVelocity(rearRightVelocity);
// arm mechanism, by default controlled by gamepad1 unless overridden by gamepad2
if (armControlGamepad1) {
if (gamepad1.a) {
armTarget = HuskyBot.ARM_LEVEL_0; // On the ground for starting and intaking
} else if (gamepad1.x) {
armTarget = HuskyBot.ARM_LEVEL_1; // Low level on the goal
} else if (gamepad1.y) {
armTarget = HuskyBot.ARM_LEVEL_2; // Mid level on the goal
} else if (gamepad1.b) {
armTarget = HuskyBot.ARM_LEVEL_3; // High level on the goal
}
huskyBot.arm.setTargetPosition(armTarget);
huskyBot.arm.setVelocity(300); // max velocity
} else {
// allow the arm to move freely without encoder target taking input from gamepad2 (if
// encoders don't work for some reason)
double armPower = -gamepad2.right_stick_y;
armPower = Range.clip(armPower, -0.1, 0.35);
// set power to 0 if any of the limits have been reached
if ((huskyBot.arm.getCurrentPosition() <= HuskyBot.ARM_LOW_LIMIT && armPower <= 0)
|| (huskyBot.arm.getCurrentPosition() >= HuskyBot.ARM_HIGH_LIMIT && armPower >= 0)) {
armPower = 0;
}
// set power to 0 if touch sensor is pressed
if (huskyBot.armLimit.isPressed() && armPower < 0) {
armPower = 0;
}
if (armPower == 0) {
armPower = 0.1; // so that arm doesn't fall down by gravity
}
huskyBot.arm.setPower(armPower);
}
if (gamepad1.left_bumper) {
intakeOn = true;
} else if (gamepad1.right_bumper) {
intakeOn = false;
}
if (intakeOn) {
huskyBot.intaker.setPower(HuskyBot.INTAKER_POWER_IN);
}
else {
// set intaker power only if the trigger is more than 0.3 pressed to ignore
// accidental presses while driving
double intakerPower = (gamepad1.right_trigger > 0.3) ?
HuskyBot.INTAKER_POWER_IN :
((gamepad1.left_trigger > 0.3) ?
HuskyBot.INTAKER_POWER_OUT :
0);
// allow the intaker to be controller by gamepad2 as well if needed
double intakerPower2 = (gamepad2.right_trigger > 0.3) ?
HuskyBot.INTAKER_POWER_IN :
((gamepad2.left_trigger > 0.3) ?
HuskyBot.INTAKER_POWER_OUT :
0);
// preference is given to gamepad1 values if not 0
huskyBot.intaker.setPower((intakerPower != 0) ? intakerPower : intakerPower2);
}
// spinner mechanism, increase power gradually
if (gamepad1.dpad_left) {
spinnerPower += HuskyBot.SPINNER_POWER_INCREMENT;
if (spinnerPower >= HuskyBot.SPINNER_POWER) spinnerPower = HuskyBot.SPINNER_POWER;
huskyBot.spinner.setPower(spinnerPower);
}
else if (gamepad1.dpad_right) {
spinnerPower -= HuskyBot.SPINNER_POWER_INCREMENT;
if (spinnerPower <= -HuskyBot.SPINNER_POWER) spinnerPower = -HuskyBot.SPINNER_POWER;
huskyBot.spinner.setPower(spinnerPower);
}
else {
spinnerPower = 0.0;
huskyBot.spinner.setPower(0);
}
// huskyBot.spinner.setPower(gamepad1.dpad_left ?
// HuskyBot.SPINNER_POWER : gamepad1.dpad_right ? -HuskyBot.SPINNER_POWER : 0);
// Show the elapsed game time and wheel power.
telemetry.addData("Status", "Run Time: " + runtime.toString());
telemetry.addData("Actual Vel", "fl (%.2f), rl (%.2f)", huskyBot.frontLeftDrive.getVelocity(), huskyBot.rearLeftDrive.getVelocity());
telemetry.addData("Actual Vel", "fr (%.2f), rr (%.2f)", huskyBot.frontRightDrive.getVelocity(), huskyBot.rearRightDrive.getVelocity());
telemetry.addData("Target Vel", "fl (%.2f), rl (%.2f)", frontLeftVelocity, rearLeftVelocity);
telemetry.addData("Target Vel", "fr (%.2f), rr (%.2f)", frontRightVelocity, rearRightVelocity);
telemetry.addData("Power", "front left (%.2f), rear left (%.2f)", huskyBot.frontLeftDrive.getPower(), huskyBot.rearLeftDrive.getPower());
telemetry.addData("Power", "front right (%.2f), rear right (%.2f)", huskyBot.frontLeftDrive.getPower(), huskyBot.rearLeftDrive.getPower());
telemetry.addData("Arm", "Power (%.2f), Encoder Value: (%d)", huskyBot.arm.getPower(), huskyBot.arm.getCurrentPosition());
telemetry.addData("Arm", "Target (%d), Target Position: (%d)", armTarget, huskyBot.arm.getTargetPosition());
telemetry.addData("Arm", "Velocity (%.2f), Mode (%s)", huskyBot.arm.getVelocity(), huskyBot.arm.getMode());
telemetry.addData("ArmLimit", huskyBot.armLimit.isPressed());
telemetry.addData("Arm Control Gamepad 1 (%b)", armControlGamepad1);
telemetry.addData("Stick", "y (%.2f), x (%.2f), rx (%.2f)", y, x, rx);
telemetry.addData("Velocity", "front left (%.2f), rear left (%.2f)", frontLeftVelocity, rearLeftVelocity);
telemetry.addData("Velocity", "front right (%.2f), rear right (%.2f)", frontRightVelocity, rearRightVelocity);
telemetry.addData("Distance Front Left", huskyBot.distanceSensorFrontLeft.getDistance(DistanceUnit.MM));
telemetry.addData("Distance Front Right", huskyBot.distanceSensorFrontRight.getDistance(DistanceUnit.MM));
telemetry.addData("Distance Right", huskyBot.distanceSensorRight.getDistance(DistanceUnit.MM));
telemetry.addData("Distance Back", huskyBot.distanceSensorBack.getDistance(DistanceUnit.MM));
telemetry.addData("Distance Left", huskyBot.distanceSensorLeft.getDistance(DistanceUnit.MM));
telemetry.update();
}
}
}