diff --git a/Core/Libraries/Source/WWVegas/WW3D2/render2dsentence.cpp b/Core/Libraries/Source/WWVegas/WW3D2/render2dsentence.cpp index 47707bcd838..8612d739850 100644 --- a/Core/Libraries/Source/WWVegas/WW3D2/render2dsentence.cpp +++ b/Core/Libraries/Source/WWVegas/WW3D2/render2dsentence.cpp @@ -374,7 +374,7 @@ Render2DSentenceClass::Build_Textures (void) // // Create the new texture // - TextureClass *new_texture = W3DNEW TextureClass (desc.Width, desc.Width, WW3D_FORMAT_A4R4G4B4, MIP_LEVELS_1); + TextureClass *new_texture = W3DNEW TextureClass (desc.Width, desc.Height, WW3D_FORMAT_A4R4G4B4, MIP_LEVELS_1); SurfaceClass *texture_surface = new_texture->Get_Surface_Level (); new_texture->Get_Filter().Set_U_Addr_Mode(TextureFilterClass::TEXTURE_ADDRESS_CLAMP);