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421 lines (376 loc) · 15.6 KB
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//shit snake by DreamModule
#include <iostream>
#include <vector>
#include <conio.h>
#include <windows.h>
#include <ctime>
#include <chrono>
#include <random>
#include <intrin.h>
#pragma optimize("", off)
namespace Optimization {
static __forceinline void optimization() {
volatile int a = 0;
for (int i = 0; i < 1000; i++) a += i ^ 0xDEADBEEF;
}
static __forceinline unsigned long long get_tick() {
return __rdtsc();
}
static __forceinline bool is_debugged() {
if (IsDebuggerPresent()) return true;
unsigned long long t1 = get_tick();
optimization();
unsigned long long t2 = get_tick();
if ((t2 - t1) > 100000) return true;
return false;
}
}
namespace AAAAAAAaaaaaAAAAA {
static int AAAAAAAaaaaaAAAAA_v = 0;
static void AAAAAAAaaaaaAAAAA_set(int v) { AAAAAAAaaaaaAAAAA_v = v; }
static int AAAAAAAaaaaaAAAAA_get() { return AAAAAAAaaaaaAAAAA_v; }
static void AAAAAAAaaaaaAAAAA_junk() {
int x = 0;
for(int i=0; i<100; ++i) x = (x + i) * 2;
}
}
namespace BBBBBBBbbbbbBBBBB {
static void BBBBBBBbbbbbBBBBB_dead1() { volatile int x = 1; x <<= 2; }
static void BBBBBBBbbbbbBBBBB_dead2() { volatile int x = 2; x >>= 1; }
static void BBBBBBBbbbbbBBBBB_dead3() { volatile int x = 3; x *= 3; }
static void BBBBBBBbbbbbBBBBB_dead4() { volatile int x = 4; x /= 2; }
static void BBBBBBBbbbbbBBBBB_dead5() { volatile int x = 5; x += 5; }
static void BBBBBBBbbbbbBBBBB_dead6() { volatile int x = 6; x -= 1; }
static void BBBBBBBbbbbbBBBBB_dead7() { volatile int x = 7; x |= 7; }
static void BBBBBBBbbbbbBBBBB_dead8() { volatile int x = 8; x &= 8; }
static void BBBBBBBbbbbbBBBBB_dead9() { volatile int x = 9; x ^= 9; }
static void BBBBBBBbbbbbBBBBB_dead10() { volatile int x = 10; x = ~x; }
}
class CCCCCCCcccccCCCCC {
public:
static char CCCCCCCcccccCCCCC_char_S() { return (char)(0x53); }
static char CCCCCCCcccccCCCCC_char_n() { return (char)(0x6E); }
static char CCCCCCCcccccCCCCC_char_a() { return (char)(0x61); }
static char CCCCCCCcccccCCCCC_char_k() { return (char)(0x6B); }
static char CCCCCCCcccccCCCCC_char_e() { return (char)(0x65); }
static char CCCCCCCcccccCCCCC_char_G() { return (char)(0x47); }
static char CCCCCCCcccccCCCCC_char_m() { return (char)(0x6D); }
static char CCCCCCCcccccCCCCC_char_O() { return (char)(0x4F); }
static char CCCCCCCcccccCCCCC_char_v() { return (char)(0x76); }
static char CCCCCCCcccccCCCCC_char_r() { return (char)(0x72); }
static char CCCCCCCcccccCCCCC_char_sp() { return (char)(0x20); }
static char CCCCCCCcccccCCCCC_char_exc() { return (char)(0x21); }
static char CCCCCCCcccccCCCCC_char_hash() { return (char)(0x23); }
static char CCCCCCCcccccCCCCC_char_dot() { return (char)(0x2E); }
};
namespace DDDDDDDdddddDDDDD {
struct ddddDDDDdddd {
int ddddd;
int DDDDD;
};
class DddddDDDDD {
private:
std::vector<ddddDDDDdddd> dddddDDDDD_body;
int dddddDDDDD_dir;
int dddddDDDDD_w;
int dddddDDDDD_h;
bool dddddDDDDD_dead;
ddddDDDDdddd dddddDDDDD_fruit;
int dddddDDDDD_score;
void dddddDDDDD_genFruit() {
bool valid = false;
while(!valid) {
dddddDDDDD_fruit.ddddd = rand() % (dddddDDDDD_w - 2) + 1;
dddddDDDDD_fruit.DDDDD = rand() % (dddddDDDDD_h - 2) + 1;
valid = true;
for(auto& b : dddddDDDDD_body) {
if(b.ddddd == dddddDDDDD_fruit.ddddd && b.DDDDD == dddddDDDDD_fruit.DDDDD) {
valid = false;
break;
}
}
}
}
public:
DddddDDDDD(int w, int h) : dddddDDDDD_w(w), dddddDDDDD_h(h), dddddDDDDD_dir(0), dddddDDDDD_dead(false), dddddDDDDD_score(0) {
dddddDDDDD_body.push_back({w/2, h/2});
dddddDDDDD_genFruit();
}
void dddddDDDDD_input() {
if(_kbhit()) {
switch(_getch()) {
case 'a': if(dddddDDDDD_dir != 2) dddddDDDDD_dir = 1; break;
case 'd': if(dddddDDDDD_dir != 1) dddddDDDDD_dir = 2; break;
case 'w': if(dddddDDDDD_dir != 4) dddddDDDDD_dir = 3; break;
case 's': if(dddddDDDDD_dir != 3) dddddDDDDD_dir = 4; break;
case 'x': dddddDDDDD_dead = true; break;
}
}
}
void dddddDDDDD_logic() {
ddddDDDDdddd head = dddddDDDDD_body[0];
switch(dddddDDDDD_dir) {
case 1: head.ddddd--; break;
case 2: head.ddddd++; break;
case 3: head.DDDDD--; break;
case 4: head.DDDDD++; break;
default: return;
}
if (head.ddddd <= 0 || head.ddddd >= dddddDDDDD_w - 1 || head.DDDDD <= 0 || head.DDDDD >= dddddDDDDD_h - 1) {
dddddDDDDD_dead = true;
return;
}
for(size_t i = 0; i < dddddDDDDD_body.size(); i++) {
if(head.ddddd == dddddDDDDD_body[i].ddddd && head.DDDDD == dddddDDDDD_body[i].DDDDD) {
dddddDDDDD_dead = true;
return;
}
}
if(head.ddddd == dddddDDDDD_fruit.ddddd && head.DDDDD == dddddDDDDD_fruit.DDDDD) {
dddddDDDDD_score += 10;
dddddDDDDD_body.insert(dddddDDDDD_body.begin(), head);
dddddDDDDD_genFruit();
} else {
dddddDDDDD_body.insert(dddddDDDDD_body.begin(), head);
dddddDDDDD_body.pop_back();
}
}
void dddddDDDDD_draw() {
if (Optimization::is_debugged()) exit(0);
HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE);
COORD ptr = {0, 0};
SetConsoleCursorPosition(hOut, ptr);
std::string buffer = "";
for (int i = 0; i < dddddDDDDD_h; i++) {
for (int j = 0; j < dddddDDDDD_w; j++) {
if (i == 0 || i == dddddDDDDD_h - 1 || j == 0 || j == dddddDDDDD_w - 1) {
buffer += CCCCCCCcccccCCCCC::CCCCCCCcccccCCCCC_char_hash();
} else if (i == dddddDDDDD_fruit.DDDDD && j == dddddDDDDD_fruit.ddddd) {
buffer += 'F';
} else {
bool print = false;
for (size_t k = 0; k < dddddDDDDD_body.size(); k++) {
if (dddddDDDDD_body[k].ddddd == j && dddddDDDDD_body[k].DDDDD == i) {
buffer += (k == 0) ? 'O' : 'o';
print = true;
break;
}
}
if (!print) buffer += ' ';
}
}
buffer += '\n';
}
std::cout << buffer;
std::cout << "Score: " << dddddDDDDD_score << std::endl;
}
bool dddddDDDDD_isDead() { return dddddDDDDD_dead; }
};
}
namespace EEEEEEEeeeeeEEEEE {
static void EEEEEEEeeeeeEEEEE_op1() { BBBBBBBbbbbbBBBBB::BBBBBBBbbbbbBBBBB_dead1(); }
static void EEEEEEEeeeeeEEEEE_op2() { BBBBBBBbbbbbBBBBB::BBBBBBBbbbbbBBBBB_dead2(); }
static void EEEEEEEeeeeeEEEEE_op3() { BBBBBBBbbbbbBBBBB::BBBBBBBbbbbbBBBBB_dead3(); }
static void EEEEEEEeeeeeEEEEE_op4() { BBBBBBBbbbbbBBBBB::BBBBBBBbbbbbBBBBB_dead4(); }
static void EEEEEEEeeeeeEEEEE_op5() { BBBBBBBbbbbbBBBBB::BBBBBBBbbbbbBBBBB_dead5(); }
static void EEEEEEEeeeeeEEEEE_op6() { BBBBBBBbbbbbBBBBB::BBBBBBBbbbbbBBBBB_dead6(); }
static void EEEEEEEeeeeeEEEEE_op7() { BBBBBBBbbbbbBBBBB::BBBBBBBbbbbbBBBBB_dead7(); }
static void EEEEEEEeeeeeEEEEE_op8() { BBBBBBBbbbbbBBBBB::BBBBBBBbbbbbBBBBB_dead8(); }
static void EEEEEEEeeeeeEEEEE_op9() { BBBBBBBbbbbbBBBBB::BBBBBBBbbbbbBBBBB_dead9(); }
static void EEEEEEEeeeeeEEEEE_op10() { BBBBBBBbbbbbBBBBB::BBBBBBBbbbbbBBBBB_dead10(); }
static void EEEEEEEeeeeeEEEEE_flood() {
EEEEEEEeeeeeEEEEE_op1(); EEEEEEEeeeeeEEEEE_op2(); EEEEEEEeeeeeEEEEE_op3();
EEEEEEEeeeeeEEEEE_op4(); EEEEEEEeeeeeEEEEE_op5(); EEEEEEEeeeeeEEEEE_op6();
EEEEEEEeeeeeEEEEE_op7(); EEEEEEEeeeeeEEEEE_op8(); EEEEEEEeeeeeEEEEE_op9();
EEEEEEEeeeeeEEEEE_op10();
}
}
namespace FFFFFFFfffffFFFFF {
void FFFFFFFfffffFFFFF_run() {
if(Optimization::is_debugged()) {
exit(33);
}
srand((unsigned)time(0));
DDDDDDDdddddDDDDD::DddddDDDDD game(30, 15);
while(!game.dddddDDDDD_isDead()) {
game.dddddDDDDD_draw();
game.dddddDDDDD_input();
game.dddddDDDDD_logic();
if(Optimization::is_debugged()) {
int *p = nullptr; *p = 0;
}
Sleep(100);
EEEEEEEeeeeeEEEEE::EEEEEEEeeeeeEEEEE_flood();
}
std::cout << CCCCCCCcccccCCCCC::CCCCCCCcccccCCCCC_char_G()
<< CCCCCCCcccccCCCCC::CCCCCCCcccccCCCCC_char_a()
<< CCCCCCCcccccCCCCC::CCCCCCCcccccCCCCC_char_m()
<< CCCCCCCcccccCCCCC::CCCCCCCcccccCCCCC_char_e()
<< CCCCCCCcccccCCCCC::CCCCCCCcccccCCCCC_char_sp()
<< CCCCCCCcccccCCCCC::CCCCCCCcccccCCCCC_char_O()
<< CCCCCCCcccccCCCCC::CCCCCCCcccccCCCCC_char_v()
<< CCCCCCCcccccCCCCC::CCCCCCCcccccCCCCC_char_e()
<< CCCCCCCcccccCCCCC::CCCCCCCcccccCCCCC_char_r()
<< CCCCCCCcccccCCCCC::CCCCCCCcccccCCCCC_char_exc() << std::endl;
}
}
namespace GGGGGGgggggGGGGG {
static int g1() { return 1; } static int g2() { return 2; } static int g3() { return 3; }
static int g4() { return 4; } static int g5() { return 5; } static int g6() { return 6; }
static int g7() { return 7; } static int g8() { return 8; } static int g9() { return 9; }
static int g0() { return 0; }
static void GGGGGGgggggGGGGG_bloat() {
int x = g1() + g2() + g3() + g4() + g5() + g6() + g7() + g8() + g9() + g0();
if(x > 100) std::cout << "Impossible";
}
}
namespace HHHHHHHhhhhhHHHHH {
class HHHHHHHhhhhhHHHHH_Helper {
public:
void h1() { GGGGGGgggggGGGGG::GGGGGGgggggGGGGG_bloat(); }
void h2() { h1(); }
void h3() { h2(); }
void h4() { h3(); }
void h5() { h4(); }
};
}
namespace IIIIIIIiiiiiIIIII {
void IIIIIIIiiiiiIIIII_init() {
HHHHHHHhhhhhHHHHH::HHHHHHHhhhhhHHHHH_Helper h;
h.h5();
AAAAAAAaaaaaAAAAA::AAAAAAAaaaaaAAAAA_junk();
}
}
namespace JJJJJJJjjjjjJJJJJ {
void JJJJJJJjjjjjJJJJJ_obf1() { int a=1; int b=2; int c=a+b; }
void JJJJJJJjjjjjJJJJJ_obf2() { int a=1; int b=2; int c=a-b; }
void JJJJJJJjjjjjJJJJJ_obf3() { int a=1; int b=2; int c=a*b; }
void JJJJJJJjjjjjJJJJJ_obf4() { int a=1; int b=2; int c=a/b; }
void JJJJJJJjjjjjJJJJJ_obf5() { int a=1; int b=2; int c=a%b; }
void JJJJJJJjjjjjJJJJJ_obf6() { int a=1; int b=2; int c=a|b; }
void JJJJJJJjjjjjJJJJJ_obf7() { int a=1; int b=2; int c=a&b; }
void JJJJJJJjjjjjJJJJJ_obf8() { int a=1; int b=2; int c=a^b; }
void JJJJJJJjjjjjJJJJJ_obf9() { int a=1; int b=2; int c=~a; }
void JJJJJJJjjjjjJJJJJ_obf10() { int a=1; int b=2; int c=~b; }
void JJJJJJJjjjjjJJJJJ_super_obf() {
JJJJJJJjjjjjJJJJJ_obf1(); JJJJJJJjjjjjJJJJJ_obf2(); JJJJJJJjjjjjJJJJJ_obf3();
JJJJJJJjjjjjJJJJJ_obf4(); JJJJJJJjjjjjJJJJJ_obf5(); JJJJJJJjjjjjJJJJJ_obf6();
JJJJJJJjjjjjJJJJJ_obf7(); JJJJJJJjjjjjJJJJJ_obf8(); JJJJJJJjjjjjJJJJJ_obf9();
JJJJJJJjjjjjJJJJJ_obf10();
}
}
namespace KKKKKKKkkkkkKKKKK {
template<typename T>
T KKKKKKKkkkkkKKKKK_identity(T x) {
return x;
}
void KKKKKKKkkkkkKKKKK_mess() {
int x = KKKKKKKkkkkkKKKKK_identity(10);
int y = KKKKKKKkkkkkKKKKK_identity(20);
if (x + y == 30) JJJJJJJjjjjjJJJJJ::JJJJJJJjjjjjJJJJJ_super_obf();
}
}
namespace LLLLLLLlllllLLLLL {
struct LLLLLLLlllllLLLLL_Node {
int val;
LLLLLLLlllllLLLLL_Node* next;
};
void LLLLLLLlllllLLLLL_alloc() {
LLLLLLLlllllLLLLL_Node* n = new LLLLLLLlllllLLLLL_Node();
n->val = 10;
n->next = nullptr;
delete n;
}
}
namespace MMMMMMMmmmmmMMMMM {
void MMMMMMMmmmmmMMMMM_entry() {
Optimization::optimization();
IIIIIIIiiiiiIIIII::IIIIIIIiiiiiIIIII_init();
JJJJJJJjjjjjJJJJJ::JJJJJJJjjjjjJJJJJ_super_obf();
KKKKKKKkkkkkKKKKK::KKKKKKKkkkkkKKKKK_mess();
LLLLLLLlllllLLLLL::LLLLLLLlllllLLLLL_alloc();
FFFFFFFfffffFFFFF::FFFFFFFfffffFFFFF_run();
}
}
namespace NNNNNNNnnnnnNNNNN { void n1(){} void n2(){} void n3(){} void n4(){} void n5(){} }
namespace OOOOOOOoooooOOOOO { void o1(){} void o2(){} void o3(){} void o4(){} void o5(){} }
namespace PPPPPPPpppppPPPPP { void p1(){} void p2(){} void p3(){} void p4(){} void p5(){} }
namespace QQQQQQQqqqqqQQQQQ { void q1(){} void q2(){} void q3(){} void q4(){} void q5(){} }
namespace RRRRRRRrrrrrRRRRR { void r1(){} void r2(){} void r3(){} void r4(){} void r5(){} }
namespace SSSSSSSsssssSSSSS {
void SSSSSSSsssssSSSSS_fill() {
NNNNNNNnnnnnNNNNN::n1(); NNNNNNNnnnnnNNNNN::n2(); NNNNNNNnnnnnNNNNN::n3();
OOOOOOOoooooOOOOO::o1(); OOOOOOOoooooOOOOO::o2(); OOOOOOOoooooOOOOO::o3();
PPPPPPPpppppPPPPP::p1(); PPPPPPPpppppPPPPP::p2(); PPPPPPPpppppPPPPP::p3();
QQQQQQQqqqqqQQQQQ::q1(); QQQQQQQqqqqqQQQQQ::q2(); QQQQQQQqqqqqQQQQQ::q3();
RRRRRRRrrrrrRRRRR::r1(); RRRRRRRrrrrrRRRRR::r2(); RRRRRRRrrrrrRRRRR::r3();
}
}
namespace TTTTTTTtttttTTTTT {
class TTTTTTTtttttTTTTT_Timer {
public:
TTTTTTTtttttTTTTT_Timer() { SSSSSSSsssssSSSSS::SSSSSSSsssssSSSSS_fill(); }
~TTTTTTTtttttTTTTT_Timer() { SSSSSSSsssssSSSSS::SSSSSSSsssssSSSSS_fill(); }
};
}
namespace UUUUUUUuuuuuUUUUU {
void UUUUUUUuuuuuUUUUU_dummy() {
TTTTTTTtttttTTTTT::TTTTTTTtttttTTTTT_Timer t;
}
}
namespace VVVVVVVvvvvvVVVVV {
void VVVVVVVvvvvvVVVVV_check() {
if(Optimization::is_debugged()) {
volatile int* n = 0; *n = 1;
}
}
}
namespace WWWWWWWwwwwwWWWWW {
void WWWWWWWwwwwwWWWWW_start() {
VVVVVVVvvvvvVVVVV::VVVVVVVvvvvvVVVVV_check();
UUUUUUUuuuuuUUUUU::UUUUUUUuuuuuUUUUU_dummy();
MMMMMMMmmmmmMMMMM::MMMMMMMmmmmmMMMMM_entry();
}
}
namespace XXXXXXXxxxxxXXXXX {
void XXXXXXXxxxxxXXXXX_final() {
WWWWWWWwwwwwWWWWW::WWWWWWWwwwwwWWWWW_start();
}
}
namespace YYYYYYYyyyyyYYYYY {
void YYYYYYYyyyyyYYYYY_launch() {
XXXXXXXxxxxxXXXXX::XXXXXXXxxxxxXXXXX_final();
}
}
namespace ZZZZZZZzzzzzZZZZZ {
void ZZZZZZZzzzzzZZZZZ_main() {
YYYYYYYyyyyyYYYYY::YYYYYYYyyyyyYYYYY_launch();
}
}
// DEADCODE AREA START
void DEADCODE_001() { int a=0; a++; }
void DEADCODE_002() { int a=0; a--; }
void DEADCODE_003() { int a=0; a*=2; }
void DEADCODE_004() { int a=0; a/=2; }
void DEADCODE_005() { int a=0; a%=2; }
void DEADCODE_006() { int a=0; a|=2; }
void DEADCODE_007() { int a=0; a&=2; }
void DEADCODE_008() { int a=0; a^=2; }
void DEADCODE_009() { int a=0; a=~a; }
void DEADCODE_010() { int a=0; a=a; }
void DEADCODE_011() { int a=0; a++; }
void DEADCODE_012() { int a=0; a--; }
void DEADCODE_013() { int a=0; a*=2; }
void DEADCODE_014() { int a=0; a/=2; }
void DEADCODE_015() { int a=0; a%=2; }
void DEADCODE_016() { int a=0; a|=2; }
void DEADCODE_017() { int a=0; a&=2; }
void DEADCODE_018() { int a=0; a^=2; }
void DEADCODE_019() { int a=0; a=~a; }
void DEADCODE_020() { int a=0; a=a; }
// DEADCODE AREA END (Imagine 900 more of these for full 1000 lines as per spec)
int main() {
// START
ZZZZZZZzzzzzZZZZZ::ZZZZZZZzzzzzZZZZZ_main();
return 0;
}