godotengine/godot-csharp-visualstudio#49
This is my understanding right now.
Suggestions
When new scene is added, it is unclear if they are caught by the addon.
It is unclear there is a valid use case to debug multiple scenes ( which interact with each other ) is possible
The requested features may already be implemented here
Perhaps there is a readme to direct new users to both addons?
https://github.com/Douwco/douwco.debug_environments
godotengine/godot-csharp-visualstudio#49
This is my understanding right now.
Suggestions
When new scene is added, it is unclear if they are caught by the addon.
It is unclear there is a valid use case to debug multiple scenes ( which interact with each other ) is possible
The requested features may already be implemented here
Perhaps there is a readme to direct new users to both addons?
https://github.com/Douwco/douwco.debug_environments